Stanford "Ford" Filbrick Pines (
cryptograms) wrote2020-11-23 07:44 am
( deerington ) Monster Manual
UNDER CONSTRUCTION
Below is a list of monsters and other creatures Ford has made an IC record of during his time in Deerington. It's available in the library to anyone who wishes to find a copy for themselves.
This entry does NOT reflect the actual IC report. This is meant to be an easy reference for players and will be kept as brief as possible. Ford's knowledge of a monster's weakness and hostility will be specifically noted, but outside of that you may assume that the information he's gathered is an accurate reflection of OOC write ups.
ICy the report is written out longhand. Each entry includes a written description of each monster and is accompanied by detailed and realistic illustrations. Ford writes most of his notes in neat cursive with occasional block capital letters. Sample.
MOUNT RHEUM
MOUNTAIN WENDIGOWeaknesses: Fears fire; poor eyesight
Hostility: High
Notes: Ford does not know how to kill a wendigo and recommends avoiding them.
CAVE DWELLERWeaknesses: Blind; vulnerable to mundane weapons
Hostility: Moderate
Notes: Easily avoided by staying out of caves.
CAVE BATSWeaknesses: Unknown
Hostility: None
Notes: Very friendly! They seem to hate cave dwellers.
DIRE WOLVESWeaknesses: Unknown
Hostility: Low
Notes: They're wolves. Ignore them and they'll ignore you.
FLESH FALLS
LICKERSWeaknesses: Blind
Hostility: Extremely High
Notes: Extremely difficult to kill. Avoid when possible.
WINTER LANTERNSWeaknesses: Unknown
Hostility: Extremely High
Notes: Announces itself with song. Avoid at all costs.
NIGHTMARE APOSTLESWeaknesses: Mundane weapons
Hostility: Moderate
Notes: Kind of lazy. Run away and they'll give up.
TRAITOR PARASITENo entry.
SEPTEMBER 2020 (MOVIE MANIA)
ZOMBIESWeaknesses: Slow, stupid
Hostility: High
Notes: They're zombies. Smash their heads and they die for good. Pretty standard stuff.
OCTOBER 2020 (NIGHTMARE FRONTIER)
CRAB CREATURESWeaknesses: Unknown
Hostility: None
Notes: Creepy, but harmless.
DECEMBER 2020 (ALWAYS WINTER)
WHITE WALKERSWeaknesses: Bone and antler weapons
Hostility: High
Notes: Zombies, but colder. Skilled combatants with knowledge of military tactics. 'Recruit' fallen enemies into their ranks.
Below is a list of monsters and other creatures Ford has made an IC record of during his time in Deerington. It's available in the library to anyone who wishes to find a copy for themselves.
This entry does NOT reflect the actual IC report. This is meant to be an easy reference for players and will be kept as brief as possible. Ford's knowledge of a monster's weakness and hostility will be specifically noted, but outside of that you may assume that the information he's gathered is an accurate reflection of OOC write ups.
ICy the report is written out longhand. Each entry includes a written description of each monster and is accompanied by detailed and realistic illustrations. Ford writes most of his notes in neat cursive with occasional block capital letters. Sample.
MOUNT RHEUM
MOUNTAIN WENDIGO
Hostility: High
Notes: Ford does not know how to kill a wendigo and recommends avoiding them.
CAVE DWELLER
Hostility: Moderate
Notes: Easily avoided by staying out of caves.
CAVE BATS
Hostility: None
Notes: Very friendly! They seem to hate cave dwellers.
DIRE WOLVES
Hostility: Low
Notes: They're wolves. Ignore them and they'll ignore you.
FLESH FALLS
LICKERS
Hostility: Extremely High
Notes: Extremely difficult to kill. Avoid when possible.
WINTER LANTERNS
Hostility: Extremely High
Notes: Announces itself with song. Avoid at all costs.
NIGHTMARE APOSTLES
Hostility: Moderate
Notes: Kind of lazy. Run away and they'll give up.
TRAITOR PARASITE
SEPTEMBER 2020 (MOVIE MANIA)
ZOMBIES
Hostility: High
Notes: They're zombies. Smash their heads and they die for good. Pretty standard stuff.
OCTOBER 2020 (NIGHTMARE FRONTIER)
CRAB CREATURES
Hostility: None
Notes: Creepy, but harmless.
DECEMBER 2020 (ALWAYS WINTER)
WHITE WALKERS
Hostility: High
Notes: Zombies, but colder. Skilled combatants with knowledge of military tactics. 'Recruit' fallen enemies into their ranks.
